Lonely Star · 1mo · discuss
Session 14 WW gave us another recap. This was the most fight-filled session yet and it confirmed to me that the Hits system thing works well. It's very up to interpretation and leaves some nice moments of "yeah he can't do anything about that, you get all that you wagered" as well as moments of "I just attack, let's roll", which is nice. It also, hopefully, gave the Weasels some confidence as they dispatched with some ease three 3 HD foes and one 4 HD monster that was quite dangerous due to being able to hit all of them at...